Jim D Burns -> RE: transports = merchantmen? (10/1/2013 5:14:42 PM)
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quote:
ORIGINAL: Oberst_Klink AFAIK, there's no difference between merchant/transports. Unless... things have changed, but ain't seen it mentioned in the 'what's new' document, aye? I stand corrected on my earlier statement about transports vs. merchants, transports do bring stuff in. I ran a test and sent 34 transports to the box and brought in 74 units of stuff. So a rough increase of about 45-50 units above what the starting merchant ship units alone brought in (24-28 units I think). Whether or not transports lean more towards bringing in war supplies than money, I don’t know, that’ll have to be play tested out. But this is a good thing because in my game as the south, I was easily killing 60+ items per turn of the union stuff with just the two historical steam ships and one 2 ship sail frigate unit. So the union is going to have a hard time making any profit with shipping if he doesn’t stuff the shipping box full of transports. In fact I think the south is far too effective in being able to interdict union shipping, it’s almost like I was the one blockading the union instead of the other way around. Jim
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