salasnet -> RE: Command Printer-Friendly Manual (3/12/2014 10:20:42 PM)
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Are there any plans for a Scenario Editor manual? I know that the basics of using the Scenario Editor are in Ch.7 of the manual, but I mean beyond the mechanics of simply using it. For example, I learned about how random start points for enemies are achieved by watching one of the videos on YouTube by baloogan. It would be nice to have a dedicated Scenario Manual that covers these things. You could even structure it as a "Cookbook" (like some of the programming books do) that shows you how to achieve different tasks, and by doing those things in the Scenario Editor, you learn it in-depth.
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