zaz -> (1/26/2003 12:38:25 AM)
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I used mine for the first time in a game last night. I had to scrap some buildings, I liked having fighters and other defensive weapons on my world just in case I was on the defensive. Anyway, It didn't take long to see that they had some flaws. I set two worlds to attack one, so I had a shot coming in every couple months or so. :D First problem was that when you get the window open to "fire" with, there is no "fire" button. Yes, I know it's the window open/close button, but that has the second problem. You click the "fire" button and it closes the window. Then you have to click the check to continue, resulting in the window opening, then check again to finish and close the window. This same problem happens with diplomatic dialogs. I've gotten quite accustomed now to triple clicking the checkmark. :rolleyes: I ended up focusing on the target planet with 1x speed so I didn't miss the action. I would pause anytime I had an action that required my attention, take care of it and focus back to the target planet. I did get to see one come in, it got blasted down by lazers, darnit! Keep firing guys! Well later one came in from the other direction, and WHAM! an entire enemy city vaporized! A while later and some very lucky timing and two came on screen at the same time! Another city vaporized and time to send in my fleet to capture the world. Capture was very easy, and I had been worried since it had been one of my colonies that fell to a "random" event. I had to take someone I had been building up trust with and go to war with him or eat the loss. I wasn't about to give up one of my worlds. Ended up with a 2 population world that used to be 180ish. Lots of expense to devastate it and land the marines for an almost negative gain. Any way to cancel a world or re-populate it with a colony pod? :( You should enjoy seeing them hit, but it IS a lot of work.
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