Ronald Wendt -> RE: Good to know ! - Refit options (3/26/2014 7:07:39 AM)
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Hello zakblood, quote:
ORIGINAL: zakblood good afternoon, just learning to play game using different tactics etc, love the game btw, a few questions if i may, from the manual, could you explain how to get supply , FOW and weather disabled for the russians only i have played all the small campaigns and have started now on the main one, have played it a few times through now using different tactics upto mission 10/12 etc but see a few thing i can't find answers for in the manual, wonder if you could shed some light on them, hope its not me just being picky :) as im still learning the game, mind you i have played the type for over 35+ years in different formats etc, i have selected to have to start to play, learning mode only mind you to have turned off supply, FOW and weather, but after a few turns i also believed it gives the same advantege to the russians as it gives to me, my examples being, 1, russian artillery piece says for example it has only 5/6 ammo, but in any turn i has seen it do more than 1&1/2 more support shots than that. 2, the AI seems to be able to find any unit i have, no matter where it is or how far away it is from any enermy unit. 3, weather has no affect for AI. 1a, just because i have unlimited supply option, i thought it wouldn't also give it to the AI? 2b, FOW means to me that if a unit of either side hasn't been detected it can't be seen? so if i have the option off does this also apply to the AI as it's seems to be able to hit and find anything no matter how i try and keep stuff away from enemy units? 3b, having the weather option on or off makes a difference to me, but i thought it would also do the same for the AI? but can't see it tbh. played the demo, bought the game, just another one to add to my every growing collection from many many years of happy gaming, many thanks, wish you all the best and hope you success in all what you do, waiting for more of the same to come as we all love them, don't mind if its dlc/missions or more campaigns, new theaters etc, i'll buy them :) the rule sets apply to both sides. If you experience that the AI does not seem to have the same restrictions as you, we consider it a bug. If FOW is on, both sides should only see units that are spotted by own units and towns/cities. There were some discussions if the AI is cheating in this respect, which we have to deny. If you can deliver a savegame that shows such a "cheating" or better bug, then please report it. The AI should be strong enough to cope without cheating. Some goes for artillery that shoots even though it is supposed to be out of ammo, that would be a bug and needs fixing. In the end it comes down to this: rules are valid for all, anything that seems to bend/break them is most certainly a bug. To track down bugs we need data in form of logs or savegames. If we get a report or by accident come across them ourselves, they will fixed. Just sometimes things look like cheating but have a different explanaition. E.g. the AI often recons along roads and towards cities which might feel like it "knows" locations of units as many players place units there for obvious reasons. Regards,
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