Accidentally marked a contact Hostile (Full Version)

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IPWinsor -> Accidentally marked a contact Hostile (9/28/2013 11:46:28 PM)

How do I undo that?




Primarchx -> RE: Accidentally marked a contact Hostile (9/29/2013 12:48:20 AM)

A peace treaty?

[:D]




mikmykWS -> RE: Accidentally marked a contact Hostile (9/29/2013 12:48:59 AM)

You can't sorry:)





kaburke61 -> RE: Accidentally marked a contact Hostile (9/29/2013 2:16:01 AM)


quote:

ORIGINAL: mikmyk

You can't sorry:)




How about as a future add that ability? I have also had a problem with my AI crew marking a fishing vessel "hostile" (I guess because it was marked as "owned" by the enemy), and then promptly attacked and sunk (with a corresponding point deduction). It would be nice to be able to down rate the threat status (back to neutral if nothing else).




jpkoester1 -> RE: Accidentally marked a contact Hostile (9/29/2013 2:22:22 AM)

According to a dev-post in another thread it's been added to the backlog based.




Yankee66 -> RE: Accidentally marked a contact Hostile (9/29/2013 2:25:34 AM)

I had that happen to me in the Advanced ASW Exercise.
Because I didn't want the AI to sink a civilian, I panicked and just quickly dropped the contact. [:)]

The AI then picked up the contact again as unidentified and with a neutral status and no sailors were harmed.

The ability to reset the status to neutral would be handy.




IPWinsor -> RE: Accidentally marked a contact Hostile (9/29/2013 3:07:06 AM)


quote:

ORIGINAL: Yankee66

I had that happen to me in the Advanced ASW Exercise.
Because I didn't want the AI to sink a civilian, I panicked and just quickly dropped the contact. [:)]

The AI then picked up the contact again as unidentified and with a neutral status and no sailors were harmed.

The ability to reset the status to neutral would be handy.



OK, how do I "drop the contact" exactly?




mikmykWS -> RE: Accidentally marked a contact Hostile (9/29/2013 3:09:55 AM)

Select unit. 3 key on they keypad




NefariousKoel -> RE: Accidentally marked a contact Hostile (9/29/2013 4:45:24 AM)


quote:

ORIGINAL: mikmyk

Select unit. 3 key on they keypad


With or without NumLock on?




Primarchx -> RE: Accidentally marked a contact Hostile (9/29/2013 5:04:06 AM)

Someday it would be nice to be able to manually mark units hostile/unfriendly/neutral/unknown. You can't declare anyone friendly since you already know about them.




kleinergeist191 -> RE: Accidentally marked a contact Hostile (9/29/2013 7:31:29 AM)

I have made a Short List of all Keyboard command.

http://www.matrixgames.com/forums/tm.asp?m=3420720

Maybee it is helpfull.




Texashawk -> RE: Accidentally marked a contact Hostile (9/30/2013 2:53:16 AM)

On this note, it would also be handy to paint contacts 'suspected friendly' and 'suspected hostile' ala Dangerous Waters.




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