Pii -> RE: SIM HQ Review (10/2/2013 8:17:47 PM)
|
quote:
ORIGINAL: $trummer Pii, you are a troll. I don't think you are "Herman", though, because your awful grammar and spelling disqualify you from suspicion. If you don't like the game, fair enough, but if you must criticise it constantly in here, do so constructively so that the devs can register your issues and address them. Otherwise you are just wasting your time and ours with your tedious hostility. Oh the old grammar police counter argument! (BTW you spelt Criticize wrong) Please post up one post from me where I have "criticized/bashed" the game and I didn't also offer a solution??? I'll be waiting here for it, Good luck. While you are it make sure said criticism is factual I'm new so if I've made a mistake feel free to correct me. As it is most for my suggestions have been about the UI which in my opinion, and Herman's, while functional, is at times clunky at best. In many cases it requires lots and lots of mouse clicking or leaving one window to go look up info in another window and having to do it time and time again when it simple isn't/shouldn't be necessary. One quick example is when I go into the editor and I want to place a new unit why can't I just double click the unit and get the database info on it? (Does everyone really know what every single unit is?) Instead I have to exit there go to the database, look it up, go back....etc etc (Let me guess you like having to do that and think it’s a feature?) And here is the suggestion for the devs so you don't call me a troll. How about making it so I can double click the unit to see the platforms (hyperlink it) in the database and when I exit that go back at the “add new unit” window? I know I know just trolling right? (matter of fact make it consistent across all the windows that have unit or weapons info!) Here’s another one, if I am laying down Reference points. Why can I only put down one and then have to Hold ctl, right click, select reference point and then if I want another I have to do it all over again, and again, if I want more than one point? Why do I have to press f3 or go to the menu to exit that mode when a simple right click should get you out? Now think about it.. Would you rather select “reference point” and click as many times as you need and when done right click or do the one point at a time dance? Unless you're a fanboys fanboy I can't for the life of me see why anyone would choose the "dance". Just because I'm not a blind drooling follower fanboy doesn't make me a troll. Perhaps if you actually opened your eyes and left your heart out of it you wouldn't be so blind. I think the game has great potential but I also think the devs should have actually played their game before hand or had a focus group play it and I'm sure they also would have seen these UI problems. For 80.00+ the game should have been polished with a slick workable UI IMO. You calling me a troll simple because I’m not blind was expected as I know I’m posting in the lion den, so to speak, but nothing I have said is a bash and everything has had a suggestion on how to improve. I'm starting to get more into the deeper parts of the sim so expect to see more, as you put it, trolling when I point out unit misbehaving.
|
|
|
|