JeffroK -> RE: Anyone have any database mod requests? (10/11/2013 10:32:57 PM)
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Adding anew aircraft is easy, and you just set an earlier type to upgrade to it. I hope we are not going to get a series of dream scenarios, looking at the database the game already has a number of errors, possibly to make the game more interesting to the LFB. I would have imagined the challenge was to be better than real life using the same weapons, not some "wunderweapon" on one side only. Thoughts for consideration: Centreline weapons, in WITPAE they have an improved accuracy to represent them not being on wings which stress in combat, AE has a 100% increase, maybe 50% as a first step. This would give some of the poorly armed Axis aircraft a bit more bite. There is no 30cal in the game, I copied mine from the .303 Browning. Mosquito BIV is armed with 60lb Incendiaries, shouldnt these have 500lb HE, but you cant choose yor bombload[&:] Hurricane IV 60lb rockets are actually bombs, device needs to change. Why dont other Allied FB carry 60lb/5 inch rockets? As a scenario option, I would like to see a 1941 BTR scenario and a 1942 BTR scenario starting at the first 8th AF Raid. Something that needs investigation, but more understanding of the engine would help, have the stats of Lufwaffe aircraft been given a boost. The Me109G-6 looks superior to the Spitfire FIX, I doubt this should be true. Its not unusual in these databases that aircraft stats such as speed & manouverability & durability & gun strengths get boosted by pilot experience and morale plus RADAR advantages plus "bounce" bonuses etc to a point where historically superior aircraft get hobbled. Its part of why it takes so long to develop these games.
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