Rudd -> Replenishment (10/12/2013 2:26:53 PM)
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I think this has been covered but I can not find it (ports is to broad a search term) 1. Can ports replenish(fuel/ammo) ships/subs? 2. What units(pier, ammo dump, etc) need to be in the port to accomplish this? An issue I can see happening(I have not tested) is small coastal or in-shore boats(and possibly mini-subs) with little fuel or ammo will be dead in the water after a few hours/days, which may be before scenario is done. Any chance they can get some "replenishment logic", possibly like the in-flight refuelling, example. small boat on an area patrol, runs bingo fuel, returns to port refuels/rearms, proceeds back to area patrol. On the blue water side, if a SAG has a tanker/ammo ship in the group, will the ships rearm/refuel by themselves?
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