Temple -> Issue with radar target bouncing around (10/13/2013 4:12:06 AM)
|
Ah, it's me again with another question[8|]. I'm playing Operation Trident. One of my INS ships (all radar off) has noticed via RWR that a contact is getting kind of close. So my one near ship goes radar active. This should, based on what I've done in previous scenarios, give me one solid target object since it's well within my radar range. However, something weird is happening. I recorded the sequence and took four snapshots. These are about a half second apart according to the clock at the top of the screen (apparently the recorder individual frames are a half second apart, or maybe a second based on rounding). [image]http://i.imgur.com/pAataKg.jpg[/image] [image]http://i.imgur.com/A8bPUwp.jpg[/image] [image]http://i.imgur.com/BmU2FX6.jpg[/image] [image]http://i.imgur.com/3dP32XY.jpg[/image] All those targets are Skunk #30 bouncing all over the place. The above sequence repeats itself after several seconds. So, my question, is this a bug? Is it due to only one ship radar being active and some kind of interference with the RWR indications from other ships? I don't think it is, because I did go active with other nearby ships and the same jumping around continued to occur. If this isn't a bug, how do I, as task force commander and ship captain, deal with it? I've also uploaded the .rec file if anyone wants to look at it.
|
|
|
|