flibby -> Questions from a returning player! (10/19/2013 5:06:34 PM)
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Hello all, I've returned to WITE after a few years away, and have a few questions due to seemingly lots of changes! I've attached a picture of my current situation in the first game back. I've managed to isolate Leningrad, which i am very happy with, and have forced 2.6m losses to the Soviets, with i'd say another 500,000 to come in the Leningrad pocket. I have, however, suffered 400,000 losses myself - which concerns me hugely. The mud has hit, and i'm struggling to stay in supply and minimise pockets, can anyone suggest whether the game is 'winnable' from this position? Now on to my questions if you'd be so kind: 1) Air supply. I remember being able to resupply 3-4 units per AG per turn. This now seems to only be one unit. Is this WAD? There seems to be a new rule about the airbases being within 5 squares of a recommissioned railroad hex too, but a few questions on that; does an airbase have to be within 5 hexes of an already recommissioned rail hex, or can it move there during a turn, and still fly missions? 2) Panzer tactics: I seem to need to 'rest' my panzers more, and their movement seems more limited than before - do people withdraw them from the frontlines for a turn or so prior to an attempt at an encirclement? Finally, any mud tips?? Many thanks all. Nick [image]http://s12.postimg.org/trmtydmn1/wite1.jpg[/image] [image]http://s23.postimg.org/hphiwgk23/wite2.jpg[/image]
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