CyrusSpitama -> Lost my notes ( RA 4.6) (10/19/2013 6:18:16 PM)
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Howdy everyone! I chose to restart my game after many months of not playing. Very difficult to pick up where you left off when you lose your notes pertaining to your old game :P I upgraded to RA 4.6 (modded for babes) as this version seems to have a handful of Babes changes but not all of them. This brings up a handful of questions that may or may not apply to this version of Reluctant Admiral. Anyone recommend any additional changes, like AI files for example, to help with the game? ( I do have the most recent beta) I have already started the game and I do realize AI changes may not help... unless I start over... again. BTW- currently on Dec. 11 so restart is not entirely out of order. 1st and 2nd turn combined took me the better part of 8 hours refamiliarizing myself with production. Chitose and Chiyoda: These two ships must still be upgraded at Tokyo only and I assume the planes upgrade as well? Mizuho: I assume this can be upgraded anywhere and the planes do not upgrade. One issue I had recurring with prior attempts was Harbin and the surrounding factories and refineries were running out of material. Fuel I think was the biggest issue. Does setting stockpile for fuel on these bases resolve this? I wouldn't mind a tip on best usage of stockpiling... Edit: Additional question: If I am short on navy shipyard points, how does the game decide which ships get navy points first? I am assuming accelerated carriers get these points first. That's it for now and I do hope to return to my planned series of, "I did that!" regarding ship conversions (and other topics).
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