First bug! (Full Version)

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wolf14455 -> First bug! (10/29/2013 8:59:15 PM)

First man mission. 2nd step: countdown starts and the dots runs towards the right side slowly for several minuts.
Continuing over the edge and continue under start/pause button.
Restarting now to see if its reproducable. Hoping there is a autosave ;o)
No autosave up yet so my advice is to save every turn.




Nacho84 -> RE: First bug! (10/29/2013 9:10:55 PM)

Hello Swedewolf,

Which mission were you launching? Was it one from the X-15 program or from Mercury?

Notice that there is an autosave. Autosaves are stored inside YourUser\AppData\LocalLow\MatrixGames\BAPSM. The autosaves feature the date and time along with the year and season number inside the game (e.g., AutoSave-2013-10-28-200657-1962-1.xml). If you can attach to this thread the one that causes the fail that would be great, as I will be able to troubleshoot it right away.

Cheers,




wolf14455 -> RE: First bug! (10/29/2013 9:41:58 PM)

It was Mercury, X-15 had no problem what I found. anyway.
I cant find the autosave. Searched in my documents and also the search words of your path and autosave name.
Got Windows 7




Nacho84 -> RE: First bug! (10/29/2013 9:56:55 PM)

I also have Windows 7. See if you can find it under C:\Users\Your User Name\AppData\LocalLow\MatrixGames\BASPM.

If you open up a Windows Explorer, you should be able to locate your user in the left panel (mine is "Nacho"). See the screenshot below.

Cheers,



[image]local://upfiles/44050/346D6AE473BE4E059E2E0EB27BC5D09D.jpg[/image]




Nacho84 -> RE: First bug! (10/29/2013 9:57:54 PM)

And here's the full screen:



[image]local://upfiles/44050/C75C5DC115CE4BCC8D4B41B00ADEAF0F.jpg[/image]




wolf14455 -> RE: First bug! (10/29/2013 10:19:21 PM)

I did a paintscreen to show the files are missing but was forzed to zip it to be accepted.




Nacho84 -> RE: First bug! (10/29/2013 10:25:26 PM)

Ah, I see. AppData is a hidden folder, and it looks like you have the option for showing hidden folders turned off. Please follow this instructions.

Cheers,




wolf14455 -> RE: First bug! (10/29/2013 10:49:23 PM)

Easy when you know it hehe
Thanx for the help.




kokubokan25 -> RE: First bug! (10/29/2013 11:01:30 PM)

Same bug to me. In the same stage, second part of the Mercury Mission.




wolf14455 -> RE: First bug! (10/29/2013 11:09:16 PM)

New mission stop
second season biosatelite extended mission. Execute only stage and stop, music still running.




Nacho84 -> RE: First bug! (10/29/2013 11:25:25 PM)

Hello folks,

I have found the issue with the Mercury mission and fixed it. Apologies for that. I'll submit a patch (v 0.7.2) tonight to Matrix, so you should be able to download an update soon.

Regarding the problem with the biosatellite: we identified that one yesterday and the fix is already included in v 0.7.1.

Cheers,

Edit: Typo.




kokubokan25 -> RE: First bug! (10/29/2013 11:31:05 PM)


quote:

ORIGINAL: Nacho84

Hello folks,

I have found the issue with the Mercury mission and fixed it. Apologies for that. I'll submit a patch (v 0.7.2) tonight to Matrix, so you should be able to download an update soon.

Regarding the problem with the biosatellite: we identified that one yesterday and the fix is already included in v 0.7.1.

Cheers,

Edit: Typo.


Great news, thanks.




wolf14455 -> RE: First bug! (10/29/2013 11:42:53 PM)

Next mission stop
Solar probe dont start when pressing start.
Reproduced.




Nacho84 -> RE: First bug! (10/30/2013 12:07:55 AM)


quote:

ORIGINAL: Swedewolf

Next mission stop
Solar probe dont start when pressing start.
Reproduced.


Thanks for reporting, it's fixed now. You'll get it in the next update. Mind you, the mission steps diagram overlaps with the console a little bit, but we'll fix that soon (see the attachment).

Next time we'll run a EEAP (Even Earlier Access Program) just for you Swedewolf! [:)]

Cheers,



[image]local://upfiles/44050/0B5BA8765FEB4E83A0D6AD33F6B32BFE.jpg[/image]




wolf14455 -> RE: First bug! (10/30/2013 1:08:05 AM)

EEAP hehe sounds good [:D]

Only 10 engineers? If I can have 4 missions running I need more.
Also the mission list need some "hide finished mission button"
good night
cheers




CowboyRonin -> RE: First bug! (10/30/2013 3:01:47 AM)

You beat me to it! I just experienced the bug with the unmanned Mercury shot (1st mission in Mercury sequence). I had multiple X-15 missions without a bug (failures, yes, bugs, no).

If one of the design goals was to introduce "pucker factor" to the player when pushing the button and launching, mission accomplished! I can definitely see the value in a strategy guide, or at least a "quick start" guide for new players.




Nacho84 -> RE: First bug! (10/30/2013 7:34:26 AM)


quote:

ORIGINAL: CowboyRonin

I can definitely see the value in a strategy guide, or at least a "quick start" guide for new players.


Any volunteers? [:D]

I would do it myself, but unfortunately the code doesn't write itself [;)]

Cheers,




btl0357 -> RE: First bug! (10/31/2013 1:19:58 PM)


quote:

ORIGINAL: Nacho84

[...]
Regarding the problem with the biosatellite: we identified that one yesterday and the fix is already included in v 0.7.1.

Cheers,

Edit: Typo.



This Problem is still present in v 0.7.2 for me.
NOTE: the attached file is not a jpg, just a renamed XML file.




Nacho84 -> RE: First bug! (10/31/2013 1:28:19 PM)


quote:

ORIGINAL: BTL.357


quote:

ORIGINAL: Nacho84

[...]
Regarding the problem with the biosatellite: we identified that one yesterday and the fix is already included in v 0.7.1.

Cheers,

Edit: Typo.



This Problem is still present in v 0.7.2 for me.
NOTE: the attached file is not a jpg, just a renamed XML file.


We're planning to release v 0.7.2 tomorrow. The version number is at the bottom of the main menu, you should have 0.7.0 at the moment.

Cheers,




btl0357 -> RE: First bug! (10/31/2013 1:55:46 PM)

Ah, right. Sorry. =D

I looked for the version in the launcher but couldn't find it. So I assumed it was already 0.7.2. Sorry again, my bad.

This way I am really looking forward to 0.7.2. =)


Cheers




RAM -> RE: First bug! (11/1/2013 5:36:58 AM)

Hi there.

Another bug report of a similar incident to this one. Biosatellite mission (extended). At season 2 when running it the screen stays black and even while a success is reported, nothing happens afterwards, the game stays stuck there.

Hopefully you can look into it and get it fixed in a future patch :).




histgamer -> RE: First bug! (11/1/2013 5:43:13 AM)


quote:

ORIGINAL: RAM

Hi there.

Another bug report of a similar incident to this one. Biosatellite mission (extended). At season 2 when running it the screen stays black and even while a success is reported, nothing happens afterwards, the game stays stuck there.

Hopefully you can look into it and get it fixed in a future patch :).


I think that's in the change log for the patch they are releasing tomorrow. I mentioned it in the general forum and they said they were aware of it.




pests -> RE: First bug! (11/4/2013 8:50:47 PM)

Using version .073 when I click on update program, it replies unable to determine installed version. I know there is probably no newer update. However, should I not get such a message. I successfully updated from .070 to .073





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