EricLarsen -> Guides can be helpful (1/24/2003 11:00:37 PM)
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Originally posted by MikeRutemeyer [B]Erik: I agree about your tips; however, I meant this Guide to be for newbies who have seldom, if ever, played a strategy game with depth. I had no problems acclimating to the game; however, I have had years of practice dating back to the 60's when we were still relying on board games. (1) Automate the spy routine so that you have to only give an instruction (e.g. steal money - my favorite) once until rescinded or success/failure occurs; (2) Provide the option of taking out the game disk so that players can listen to their favorite music while playing the game. I do have the 2.0 version - lots probably don't. [/B] Mike, Strategy Guides can be very useful, but I'd never pay for one. I remember the last time I bought a rendition of SSI's general series and had to buy the guide to know what to do to achieve the victory results as the manual was bereft of that vital info. After that I said the heck with the general series if you had to buy a strategy guide to tell you what the manual should have told you regarding the victory conditions and what to do to achieve them. I wrote my little spiel for a wargamer friend who had relied upon my advice to purchase the game so I felt obligated to send him some help when he had a few questions on getting started. I had just done it in my Windows Explorer e-mail and then just copied and pasted it into the forum post editor and did a little editing. Since it was already done I figured might as well let others benefit from my experiences in SUDG. Hope you're able to get a copy up here on the forum where everyone can peruse it at their leisure and if they want they can even print it out from here on the forum. I agree the spy auotmation could be made better at giving 100% coverage on all alien worlds but I actually enjoy the spy game wathcing for when their security goes lax and then checking the diplomacy screen to see who's got money to steal and then having your spies steal money, or wisdom artifacts, or espionage, or one of my favorites regular old sabotage. Then after a mission I like to go back in and see their security get all jacked up. I like manual spy control as it's so much fun to play the spy game and outwit the aliens at it. Eric Larsen
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