loki100 -> RE: 9 – 15 October: 'Impregnable, my Fortresss?' (turn 17) (2/2/2014 7:17:27 AM)
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ORIGINAL: GamesaurusRex Applause for great presentation and pics... +10 (Your descriptive style flows like a historic novel.) (Really great AAR loki !) However, having played the GC twice now as the Russian through turn 77 and beyond (once pre- .11 patch and once with .11 patch) I could have told you that playing with reduced Russian morale settings would reduce the Soviet Defence to nothing more than a "Cleanup on Aisle 9 !" I would be interested to know where all those "1:1 - 94% winning attacks" were that are supposed to be so easy for the Russian to perform ? (I didn't notice any... Maybe one or two that looked like they resulted in just more Russian POWs than German casualties...) I thought those "10-20 such easy attacks per turn" were supposed to halt the German onslaught ? No ? I'm on turn 77 in the second GC game with Wheat, it is November 42 and I have only just stopped the German Juggernaut... and only by reason of reforming much of the front into Corps level Inf Divs. He has taken Leningrad, Moskow, and Stalingrad... and as far as Grozny in the south (I stopped him just east of Grozny because I had begun building Corps down there early) He just realized in the last turn or two that Germany could not make any further progress due to Corps level resistance and has begun to fall back slightly to more defensible lines along the river from Rostov to Stalingrad (which he still holds fortified) and then a line that runs north to just east of Moscow (which he still holds) and thence north west to just west of Kalinin and north to Lake Onega. His morale levels, according to him, are in the range of 80. My Russian troops are in the range of 45 to 50. So, although I have effectively halted the German advance in November 42 (with 7.87 million men, 103000 guns, 5800 Afvs, 8980 ac) I am still unable to effectively counter-attack and force a retreat of anything in the German line. This is despite having about 8 to 14 SUs each of heavy artillery and sappers attached to every HQ involved and commanders with ratings in excess of 5. His troops are entrenched in fortifications rated at 2-3 across the entire front where we are in contact (which is pretty much everywhere except south of Stalingrad). What I have concluded is that I have to build more Corps in 43, stuff their HQs with 30+ sappers and heavy artillery each, attach them to shock armies with my best commanders pulled from front duty and beat him over the head with them repeatedly at vulnerable places where I may (note "may") outnumber the German thoughout 43, 44, and 45... hoping to get to Berlin before the time runs out. (BUT.. with Morvael having advised us now that the NM schedule that is supposed to reduce the German NM by 5 points each year commencing in 43, is not working, I have my doubts.) Yep... what this game needs is definitely more advantages for the Germans so they can just instantly win all games on turn two and put this simulation out of it's misery. [8|] Glad you like it. I’ve never claimed to be delivering 8-10 counterattacks per turn, on a good turn I do 4-5, that last turn 0. To me, it’s a tactical choice. I think on balance you have to strike back (if you can) but the gains are indirect. SigUp has adjusted his tactics, where I am strong his infantry are now stacked 3 high. Now some of this, I suspect, is as sectors like the north weaken, he too can concentrate on Moscow. But I think its also a response to my counterattacks. That concentration means the pressure is not across the front and his gains are limited, 3-4 hexes wide into sectors where I have 4/5 rows of forts. Its painful, but I can absorb that. In the main, you need to adopt indirect tactics. When the Germans are on the offensive, the thing that matters most for them is MPs. So cost them that, I think the AARs by topeverest and STEF78 showcase this pretty well. The axis are badly hurt by the flaws in the production routines post-42. Look at rmonical’s AAR, without any peltonic hysterics he is simply documenting the various ways he is being hindered. The morale bug for the Germans mid-late game has probably been doing little but to mask the impact of those other problems. Hopefully both the production and morale bugs are going to be removed soon. quote:
ORIGINAL: hfarrish Winter 42 into mid-43 are miserable against a good German defender, but things WILL turn. Trust me...I've been there. Aye, I know. Though in truth I’ll worry about my problems in late 42-3 when I get there … . The only pocket that I really regret was at Rzhev. I had a damn good idea what was going to happen, I even put up a little map in advance showing it. If I’d pulled back, I wouldn’t have that large lodgement N of Moscow and I may even have saved my Valdai positions. I think I am too attached to places where I have level 2/3 fortifications. quote:
ORIGINAL: schascha Yes, you have to be patient. You can check the AAR of my game against Stef 78 http://www.matrixgames.com/forums/tm.asp?m=3366529 Again, you are right. Just a grim place at the moment, esp with a strong suspicion that the blizzard is no longer ridiculously one sided. Given our respective numbers, I am going to have to pick a sector and get it right, or end up with very little to show for my efforts. I really need mud, and the chance to rotate units out the line so they can take on fresh manpower (even if I lack armaments).
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