ASHBERY76 -> Some hopes for mechanic fixes and modding for the last expansion. (11/8/2013 3:19:20 PM)
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The usual long standing issues. War weariness It should wind down slowly and not vanish the second you get peace. Diplomacy. Enforced long treaties times and cool down periods should be included.Alliances have no meaning due to the A.I getting peace 5 seconds after the war starts,of course the player should have the same enforced times.Same with giving santions, lifting them and 5 seconds later giving you them again and again,etc. Subjugation treatied empires should only have 1 overlord and their diplomacy should only be allowed with that overlord.Other empires should have to dow the overlord if they want their territory.It is stupid when an empire has 15 overlords when I did all the work for that 10%. Let us swap or trade for fuel and mining rights.What is the strategy in only being able to give them and hoping they give me the same. Allow for population polices by race and not just family. Modding hopes. Techs and tech tree placements totally opened up. Modding leader traits and triggers. Allow for modded races backstory to be added to the pedia. All resources and effects to be opened up. Cheers.[:)]
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