DanielAnsell -> Hell on Wheels campaign *Spoilers* (11/11/2013 1:23:29 AM)
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So, just about to play the last scenario of the Hell on Wheels US campaign. Got to say it has been very interesting so far. FCRS is an incredibly fun and interesting game as it stands now, and as it gets more development, it will only get better. Having read the threads about the helicopters, and the reasoning behind the lack of fixed wing air support on either side, and the issue with the lack of magic artillery ammo resupply after your first load is shot through, no problems with any of it. On the artillery ammo issue, given a 90 hour campaign, it might well be that there just aren't any more ICM and FASCAM rounds available in the forward support areas, whether or not they have bunches sitting on ships or in depots further away from the fight. Especially since if I read the campaign background correctly, the 'main' fight is happening further south of where the Hell on Wheels campaign takes place, and maybe that is taking priority. So that bug hasn't bothered me at all. But, all that aside, I am looking at my order of battle for the last scenario, Battle Royal. Finally I have four actual armed US helicopters, even if they are Cobras, and not the Apaches. I even have lots of Kiowas to go find the bad guys both for my arty and the four Cobras. But what I'm puzzled about are the three Chinooks. What am I supposed to do with them? I am sure they are an accurate part of the TOE, but still, since I lack anything for them to carry, and they aren't armed even with door guns, I'm puzzled by what to do with them. It seems unrealistic to blatantly use them as large slow targets to draw WP AD fire, but that's the only use I can think of right at the moment. Any thoughts would be welcome.
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