warspite1 -> RE: Production costs (11/17/2013 4:01:26 AM)
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ORIGINAL: Numdydar Finally set up a global war scenerio, what a chore lol. Even with using the pre-setup scripts. So I am looking at Japan's Force pools at the start of the game. They can only build 2 more CVs, the Junyo and the Hiyo? With the Shokaku completed for the 1st pass. Is that right? Of course it looks like 5 more CVLs can be built with 5 additional ones already in the Construction pool. So if these CVs get sunk, I assume they go into the Destroyed pool? The help for the form does not mention this pool at all. Can they be rebuilt from the destroyed pool or once there they are out of the game forever? It just seems odd for a game starting in 1939 that Japan has only two CVs it can build for the rest of the war. So I want to make sure my understanding of this is close to the mark [:)] warspite1 Where did that come from? As I mentioned above, you can build every CV and CVL that Japan historically built + a load of "what-ifs". Although this is not a WITP-AE style game in terms of TO+E historical accuracy, there is an appropriate framework to ensure things are not too off the wall - you can't build everything straightaway. The ability to build Japanese CV's, like all naval units is broadly designed to be in line with history. At the start of each year, the units for that year are added to the force pool and you can choose to build - or not - depending upon your goals and cicumstances. I forget exactly what starts where - e.g. Construction pool, repair pool etc, but during the game you can build: The two Zuihos, Ryuho, the two Junyos, Taiho, the two Chitoses, one of two versions of both the Shinano and Karyu, the six Unryus, Ibuki, the three Taiyos, Kaiyo and Shinyo. There may be a few more "what-ifs" too. Yes, if units are sunk you can scrap them or put them in the force pool for building again. EDIT: Should have read down further [8|] [;)]
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