warspite1 -> RE: Convoys Clarification (11/17/2013 4:19:44 AM)
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ORIGINAL: Dr. Foo 1. If I am not using the optional rules limiting oversea supply are my units overseas in supply regardless of enemy naval units in the zone? 2. If the above is true, then do I only use convoys to move resources? 3. The number on the top left of the convoy (the convoy point) is that equal to the number of resources being transported? Such as, is a 5 convoy is transporting 5 resources? Or does the number of hexes with a resource icon play a role, say there are two resources and I have five convoys am I transporting 5, 2, or just one resource with 5 convoy points? 4. If there is only one resource in the zone am I wasting convoys if I put more than one in the zone? I assume you would want some redundancy in case one is sunk but would it be a waste to place say, 8 points in a zone with one resource. Thanks for looking and any feedback is greatly appreciated. [&o] warspite1 1. 2.4.2 Tracing Supply. You cannot trace a supply path into a sea area that contains an enemy CV, SCS or aircraſt unit with an air-to-sea factor unless it also contains a surface naval unit or aircraſt unit with an air to-sea factor, controlled by any major power or minor country at war with that enemy unit. 2. Yes (unless playing the limited overseas supply) 3. You can transport one resource per convoy point. So if you have a chain of convoys from the source to the destination and each sea box has 5 convoy points, you are only transporting 2 resources if that is all that is contained in the source. Remember you can "pick-up" resources along the way if the convoy path goes past more resource sources, up to the maximum (in this case) of 5. 4. The convoy points are limited and precious (esp for CW and Japan) in a "hotspot" I would tend to keep any surplus in a nearby port rather than at sea where they risk getting sunk.
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