Quixote -> RE: AutoVic closer than I thought (11/17/2013 2:02:29 PM)
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ORIGINAL: HexHead t occurred to me: in a Scen1 PbeM, I as an AFB, have about 7000 some odd VPs in mid-March 42. The IJs have 14,100+, so, basically 2:1 right now. It's a zero sum game, though, right? Arithmetically, there's some 'leakage', but it's essentially zero-sum for VPs and AV, correct? IOW, his VPs come out of my pocket. If Japan gets about 2K more VPs, it'll be 16K/5K, or 3:1; and another 1000 (perhaps 600+) VPs for him on top of that gets him to 4:1 for 1/1/43. And he has nine months to do this. How tough is the sledding for Japan at this point? Are the next 2500 VPs harder to get than the initial haul? How worried should an AFB be? The bolded part is where you're having problems. It's not a zero sum game at all. Both sides get VPs from five different areas: Air, Ground, Naval, Strat Bombing, and Bases, and not a single one of them is zero sum. Shoot down 3 enemy planes, you get 3 VPs - they don't come out of his VP pool, though. Sink a 35-point ship, same thing - they are new VPs for your side, not points taken away from him. Ground, same thing. Strat bombing, same thing. The only category you might think is zero sum is Bases, but even here that's not right. Base points will change as they are built up or damaged - not zero sum. Even for bases that don't change, VPs won't be the same for both sides depending on who controls the base. Look at Noumea for example. This base can swing Allied VPs massively when it's fully built up, but won't affect Japanese VPs much at all, regardless of size or construction. And there are bases like this all over the map. Bottom line, you may want to look at VPs a different way going forward.
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