PBEM++ problem..again (Full Version)

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CiniKo -> PBEM++ problem..again (11/18/2013 11:49:21 AM)

see screenshot...turn 3 e 4 popup say me a bad deploy?!!....



[image]local://upfiles/46765/71E8D772A19A45CFBD40C8A4595F127E.jpg[/image]




cbelva -> RE: PBEM++ problem..again (11/18/2013 12:24:26 PM)

We will get this over to Rob. Now that the 202 patch is out PBME++ is or top priority. Once the game begins there should not be any setup zones on the map.




CiniKo -> RE: PBEM++ problem..again (11/18/2013 3:09:05 PM)

ok..thx! I'll be waiting




Radagy -> RE: PBEM++ problem..again (11/28/2013 8:47:01 AM)

Same bug in Rhino

[image]local://upfiles/12087/1164F514A5254AEF855EB552F85F004A.gif[/image]




CapnDarwin -> RE: PBEM++ problem..again (11/28/2013 1:57:30 PM)

Radagy, do you have the save game? Rob is currently working these PBEM related bugs. We hope to nail them all so we can get a patch out before Matrix goes on holiday starting December 16th. We will also be looking for some players to test a beta on these problems starting early next week.




Radagy -> RE: PBEM++ problem..again (11/28/2013 4:54:36 PM)

I hope this is the right save file. Give it a try.




Rosseau -> RE: PBEM++ problem..again (11/30/2013 3:06:19 AM)

I get the same problem pbem++ with Hells Crossroads.




choowee -> RE: PBEM++ problem..again (11/30/2013 1:54:32 PM)

I just got the same error in Hell's Crossroads PBEM++




CapnDarwin -> RE: PBEM++ problem..again (11/30/2013 4:04:08 PM)

Thanks for the Reports. Any other details of when and where it occurs would be helpful too. Hopefully with this much info we can nail this for good.




choowee -> RE: PBEM++ problem..again (11/30/2013 4:12:11 PM)

On the first turn after setup and replay. I am unable to end turn as the set-up overlay remains and error message states I am outside set-up area. That is after my units have moved.




choowee -> RE: PBEM++ problem..again (11/30/2013 4:13:12 PM)

It would be turn 2 in PBEM++ match.




CapnDarwin -> RE: PBEM++ problem..again (11/30/2013 8:06:17 PM)

Thanks guys.




Rosseau -> RE: PBEM++ problem..again (11/30/2013 10:18:19 PM)

Same experience here. Unfortunately, my save files are from after the bug occurred and I backed out of the program.




CapnDarwin -> RE: PBEM++ problem..again (12/1/2013 12:28:51 AM)

Well that gives us at least 4 people with the issue and we can test a beta patch with you when one is ready to see if 1) it fixes the issue for the games you have and 2) it stops them from occurring in future games. I'd like for both 1) and 2) to be the case but I'll settle for 2) if it stops it from happening again.




cbelva -> RE: PBEM++ problem..again (12/4/2013 9:33:18 PM)

For you players who have reported this problem, I have sent you a pm regarding your help in testing a fix. Please check you pm. Thanks




WayneBGood -> RE: PBEM++ problem..again (12/7/2013 3:04:08 AM)

Hi could you put me on that list? I've now had 3 games canceled because my opponent could not get out of the set up hexes. I recently tried NATO in a game where I could not advance out of the setup hexes. Every turn demanded that I return to the set up area after my units advanced. It's very frustrating and I hope you can resolve this problem soon. This was with the PBEM++ program.
Thanks,
Wayne




Rosseau -> RE: PBEM++ problem..again (12/7/2013 8:40:28 PM)

Yes, and I responded positively (to the PM). Thanks




Blas de Lezo -> RE: PBEM++ problem..again (1/7/2014 8:16:14 PM)

Hi,
I have started a pair or games by PBEM++ and in both of them we have the same issue about units not been in the deployment area... sorry, I donīt have a save, I think, where are the saves stored?...
The scenarios are:
HM_BS Rhino
HM_AS Dawns First Light




cbelva -> RE: PBEM++ problem..again (1/8/2014 12:15:05 AM)

Be patience another week or so. We have been working hard on PBEM++ and many of these problems have been corrected. Baring any unforeseen problems, the next patch with these fixes should be out next week.




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