Dimitris -> RE: Multiple scenario problems (12/7/2013 5:16:55 PM)
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Hello, and thanks for taking the time to write this. Some interesting issues raised. quote:
ORIGINAL: Have -When you start the scenario, most of the Taiwan SAM Batteries on the move and keep constantly rotating. Those SAM units have been imported from the game database with the "Load units/groups from file" functionality. I have not given any missions or movement orders to them. Only imported them and used the "set orientation" function to point the radars to correct direction. In Build 474 we added an extra command for mobile/relocatable ground units, "Hold Position". I think this would be useful for you to force the SAM units to remain in position. quote:
-The game crashes with an error message when I was trying to create a save game for this message. See this image for the message screenshot: This has been fixed in B474. quote:
-When you run the scenario, the Taiwan air defense radars detect the incoming SRBM's at very late phase. The distance is usually about 45nm. It seems very poor performance, because at that distance the anti ballistic missile systems have very little reaction time. Is this realistic? Likely. Are there any public sources referring to the minimum reaction time provided by Taiwanese-operated EW systems? (It certainly makes sensible Taiwan's desire to have at least one BMD-capable USN platform nearby). We've found out from our own tests on USN BMD platforms that the presence (or not) of certain key surveillance systems like SBX greately affects the reaction time (and thus number of ABM salvoes) available to the defenders in a ballistic attack scenario. quote:
-When the anti ballistic missiles are fired by the Taiwan AD there is some very strange targeting behaviour going on with the Sky Bow SAM/ABM missiles. Roughly 120 Sky Bows are being fired against the incoming missiles with typically one or two hits. No wonder, because most the missiles are being targeted very far off of the incoming SRBMs. It almost seems as the ballistic trajectory of the incoming missile is not being taken into account, but instead just 2D course and velocity. Thus some of the ABMs are being fired even at 180 degrees off course. Thanks for posting the scenario! We'll investigate this for possible refinements to ABM logic.
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