Shannon V. OKeets -> RE: Co-operating Minor HQ reorganisation (12/14/2013 2:15:04 AM)
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ORIGINAL: Dabrion Where is that list, how long is it and what is the current speed of clearing that list (is it faster than the speed the list grows)? Is that list complete? The percentage of reported bugs that can be eliminated after a quick examination is 70%. Further examination cuts that by another 2/3rds. And even the remaining 10% are often not bugs - but I don't have a percentage for that. The list of bugs is very dynamic, with an influx of 'suspects' that gets pared down to 'true' bugs that need fixing. You would like a nice tidy list [wouldn't everyone?], but that isn't how programming works. As a trivial example from last week, a reported bug about overstacking had nothing at all to do with overstacking, it was how certain saved games were restored. There was nothing wrong with the overstacking routines. If it weren't for computer editors/word processors, any bug list would be a mass of scratch outs and penciled in edits.
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