Can anyone explain that? Arrive at same time (Full Version)

All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Civil War II >> Tech Support



Message


CeltiCid -> Can anyone explain that? Arrive at same time (12/14/2013 5:52:51 PM)

Hi there.
I think it was a bug what happened here. Ok, ill explain.

First photo and explanation:
Grant and Critteden moved to the province where they are 2 turns ago. I let them rest for 1 turn before order them to move ARRIVING AT THE SAME TIME to Clarksville. As you can see on the image, Grant force is almost at 100% rested and ready to attack, but Critedden is at 80%. I set both forces with the order "arrive at the same time" and then moved then to Clarsville. Before i click on "end turn" i could see that Both forces would arrive at day 4.

[image][URL=http://s264.photobucket.com/user/CeltiCid2/media/bug1_zps2e7b42ce.jpg.html][IMG]http://i264.photobucket.com/albums/ii189/CeltiCid2/bug1_zps2e7b42ce.jpg[/IMG][/URL][/image]


Ok, and this is what happened.

When i clicked on end turn, and as im the host of this MP game, i could see how forces was moving. The confederates moved all his force to Clarksville, so i was expecting a big battle.
I saw how Grant and Critedden forces entered at the same time on the province, but only Critedden force fought the enemy, as you can see on the next image. All the Union forces that you see on the image was the forces involved on the battle. So the result was a big defeat, 10000 deaths and 8000 prisioners, including 3 big batteries and supplies.

The curious thing is that the photo shows 44000 foot Union soldiers on battle, but no one of the divisions under Grant suffered 1 casuality. they dont even are show on the list of units involved on battle. So, they are on numbers of battle stats, but was not on the battlefield.
[image]http://i264.photobucket.com/albums/ii189/CeltiCid2/bug2_zpsb9be673e.jpg[/image]


Was this a bug?
Im playing with 1.01 version of the game (the official out there)

Thanks





Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.203125