StellarRat -> RE: Max range of 406mm/50 (2/10/2014 4:35:41 PM)
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ORIGINAL: BB62squid This is correct. Warspite did have the longest gun hit in history. I want to point out that Warspite was a World War I retread and managed to pull off tthis remarkable feat. The Iowa's in World War II, even with the Mk 8 radars, had a much more accurate and reliable FCS. After the 80's refits and the addition of the 810 MVRs and reworked powders, accuracy and CEP were at an all time high. Iowa was the trials ship for 16" gunnery improvement project. IIRC, off San Clemente we were dropping pretty tight patterns in excess of 30kyds. Granted, test conditions on a NGFS range and the ship wasnt maneuvering at speed. Regardless, I dont see why there is apparent bias. The 5" guns in the game are all quoted at 9 miles which is pretty standard. Why impose a personal belief system on your favored or not so favored platforms, weapons, and sensors? As I see it, we are modeling real world systems...so go with whats in the widely available sources out there. Personal opinion seems irrelevant here. --Mike My point was that the Warspite had visual contact with the target and the range was WAY less than the max. range, but even then that was considered a "record" shot at the time. I'm thinking that the effective range ship to ship is far less than the max. range or the effective range against land/stationary targets. Just the amount of time it take the shells to reach a moving target at max. range would make a moving/dodging target difficult to hit not considering any other factors. The 16" has a muzzle velocity of 2500 ft/sec with AP. To reach 20 miles would take around 42 seconds. That would make a small target maneuvering nearly impossible to hit and a even a large ship at speed could probably change course enough to get out of the way.
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