TMP95 -> RE: Air Intercept Mission?? (12/16/2013 1:06:10 AM)
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ORIGINAL: Rudd quote:
I can't seem to get my Air Intercept planes to launch (I have them on a mission that is inactive and switches to active once a trigger is switched). I've seen the message that the trigger is hit....but the planes on Air-Intercept mission don't leave the ground. I don't think "triggers" in the event engine are needed. Make Air Intercept mission, make it active, and set the "Mission triggers is at a minimum" Unknown(ac will launch after an "unknown" air contact is detected, Unfriendly(ac will only launch when contact is a confirmed unfriendly), same with Hostile(only will launch after its confirmed hostile) If set to Unfriendly or Hostile, you probably need something else in the air to make the id Yes, this worked! For an air intercept. They will launch if radars make a contact. I get that now. I was trying to look for way to make it a 25% or 50% chance of an intercept (which is why I was going the Event Trigger route). This allows one to set a % and helps with replayibility.
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