HQ Reorg points bug (Full Version)

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robertl123456 -> HQ Reorg points bug (12/30/2013 1:30:01 PM)

Using 1.0.7 (so this might have been fixed in 1.0.8.x). During the Axis HQ Reorg step, in a Land Action, should the MECH not also just cost 1 reorg point to reorgainse as the other land units?

Saved game attached in following post.

[image]local://upfiles/46855/459CA6D5C0C34F728F387ECDAEDDCFEF.jpg[/image]




robertl123456 -> RE: HQ Reorg points bug (12/30/2013 1:30:49 PM)

and the saved game...




Walker84 -> RE: HQ Reorg points bug (12/30/2013 2:15:01 PM)

Just a thought, but are you playing with Variable Reorganization Costs [RAW option 45 section 13.6.3]?

This optional rule changes the reorganization cost so instead of every unit costing 1 reorganization point, the air and land units that are more expensive to build take more reorganization points. Seems the mech might fall into this category.





robertl123456 -> RE: HQ Reorg points bug (12/30/2013 2:41:46 PM)

Yes, thank you. That option is checked. Thus, not a bug. I just used the Standard set of options and didnt check if the Variable Reorganization Costs was checked (we never played with that option old style i.e., board game)[;)]




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