brian brian -> RE: What may be a dumb question (1/2/2014 4:59:42 PM)
|
a pure email game of World in Flames would be difficult, but not impossible. the game is designed for player interaction during each other's moves, so you have to work around that in various ways. the quartet of players trying MWiF via Dropbox looks promising. personally, I would suggest a mix of techniques, including text messages between the players, and die rolls from a server with MWiF manual dice override feature perhaps. even a pure Hotseat game would get challenging at points. it would also help to have an opponent who works on their decision making in advance, rather than only when you can be in touch with them. that would be the biggest key. aborb the map, make your decisions ………. all ahead of Time.
|
|
|
|