32 bpp on a 64-bit system? (Full Version)

All Forums >> [General] >> Unofficial Tech Support By Gamers for Gamers



Message


sansing -> 32 bpp on a 64-bit system? (1/1/2014 12:43:55 PM)

At the risk of stating the obvious, I am not a sophisticated computer user.

I have been having difficulty running the game Commander--The Great War (ctgw).

All the screen settings for ctgw specify 32 bpp. My version of Windows 7 features a 64-bit operating system.

Will the game run on a 64-bit system? If not, is there a way for me to fix this problem? If it matters, I am using VMware Fusion to emulate Windows on a MacBook Pro.

Thanks in advance for your help!




okiemcguire -> RE: 32 bpp on a 64-bit system? (1/1/2014 1:02:12 PM)

I am running the exact game on a Windows 8.1 64-bit operating system with no issues.




VPaulus -> RE: 32 bpp on a 64-bit system? (1/1/2014 1:14:08 PM)

32bpp refers to the colour depth in which the game will be displayed; it's not related with if Windows is a 32-bit or a 64-bit version.




zakblood -> RE: 32 bpp on a 64-bit system? (3/26/2014 1:01:21 PM)

as long as the program you use to emulate windows supports the colour depth it should work, but strange things happen with emulation as no game was ever meant to be played / installed / changed this way as was never programmed to perform in this type of environment,

most games and apps will work fine in emulation as long as the hardware in use in the first place is supported




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
3.404297