Civilian air lanes. (Full Version)

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Apocal -> Civilian air lanes. (1/7/2014 5:34:24 AM)

Is there any quick and easy way to add these to a mission? Currently I'm placing a bunch of airfields with ferry missions for every quarter hour to two hour block to various other airfields, but maybe there is a simpler method I've overlooked?




Mgellis -> RE: Civilian air lanes. (1/7/2014 2:32:10 PM)

I cheat. :) I just put in one neutral airfield (or maybe two) and add some civil aircraft and set up one or two Support missions with lots of waypoints. And I make sure some of the paths will take the 747s or whatever near the action. The result is you always have one or two civilian aircraft buzzing around the scenario, possibly getting mistaken for a hostile.

Remember, in most cases, it does not really matter if the civil aircraft actual end up at the airports where they are going or reach bingo fuel and head home. They're just there to clutter up the sky.

The exception would be a civil aircraft that has to reach a certain point as part of a victory condition/event...proof that you've knocked out enemy SAMs, etc. Otherwise, all you have to do is make sure they make noise.

I also assume there is more civil air traffic up there, but that these are the planes that get noticed for some reason. If you really wanted to simulate a heavy air traffic environment without doing too much work, just use my method, but, say triple it, so you've got three or four airfields and ten or twelve civil and commercial aircraft flying around.

I hope this helps.




Fonz -> RE: Civilian air lanes. (1/7/2014 5:52:58 PM)

A quick way to set up lots of air traffic is by using the random Ferry mission.

- Create a number of commercial airfields
- Add aircraft(and passengers) to one or more airfields.
- Create a Ferry mission (destination doesn't matter)
- Set Ferry behavior to "Random" in the mission editor
- Add all commercial aircraft to this one mission

When you run the game, the aircraft will start traveling at random between all the friendly airfields.

By moving your airfields around (they don't have to be visible to the player) you can influence flight paths quite easy.

Example attached; 11 airfields, 30 aircraft, 3 minutes of work. For performance reasons it's always a good idea to set the Side Awareness to blind for civilian traffic.




Apocal -> RE: Civilian air lanes. (1/7/2014 9:46:38 PM)


quote:

ORIGINAL: fonz_

A quick way to set up lots of air traffic is by using the random Ferry mission.

- Create a number of commercial airfields
- Add aircraft(and passengers) to one or more airfields.
- Create a Ferry mission (destination doesn't matter)
- Set Ferry behavior to "Random" in the mission editor
- Add all commercial aircraft to this one mission

When you run the game, the aircraft will start traveling at random between all the friendly airfields.

By moving your airfields around (they don't have to be visible to the player) you can influence flight paths quite easy.

Example attached; 11 airfields, 30 aircraft, 3 minutes of work. For performance reasons it's always a good idea to set the Side Awareness to blind for civilian traffic.


Awesome, this is exactly what I needed, thank you.




Mgellis -> RE: Civilian air lanes. (1/7/2014 10:54:43 PM)


quote:

ORIGINAL: fonz_

A quick way to set up lots of air traffic is by using the random Ferry mission.

- Create a number of commercial airfields
- Add aircraft(and passengers) to one or more airfields.
- Create a Ferry mission (destination doesn't matter)
- Set Ferry behavior to "Random" in the mission editor
- Add all commercial aircraft to this one mission

When you run the game, the aircraft will start traveling at random between all the friendly airfields.

By moving your airfields around (they don't have to be visible to the player) you can influence flight paths quite easy.

Example attached; 11 airfields, 30 aircraft, 3 minutes of work. For performance reasons it's always a good idea to set the Side Awareness to blind for civilian traffic.


That is awesome. What a cool idea. I will steal it! :)




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