|
Shannon V. OKeets -> RE: 2 plane counters on a CV (1/8/2014 6:18:19 PM)
|
quote:
ORIGINAL: brian brian One thing the game does not need is more loss takers, imo. This is true in the air, as well as land. Air combat is probably slower than land combat, actually….and late in the game, there are one heck of a lot of planes on the map. Still wondering if it is turned on by default in MWiF then. Also wondering if MWiF by default includes the double size CV plane force pools from the CV Planes in Flames counter sheets? I forget what kit those came out in; whichever it is, it is the only one I don't have, and don't miss it. As a corollary to your comment about all the air units, I have noticed recently that the air-to-air combats often depend on simply how many air units you have engaged. 12 versus 8 gives a marked advantage to the side with 12, pretty much regardless of what their air-to-air factors are. Every die roll is likely to do something and the side that runs out of units first is likely to take more damage.
|
|
|
|