joshuamnave -> RE: Play along with me! - Global War Solitaire AAR (1/14/2014 7:02:43 AM)
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The Allies take the field and pass out the turn, ending it on a roll of 2. The is the second time this game that the Axis was held to a single turn in January. That slowed down the migration of air and ground units out of Spain and toward Russia. Germany has almost no bombers in range of the Russian front line, and may have to take an air action just to rebase. The US draws two nice chits and the DOW chance jumps to 70%. Rather than take any entry actions, the US decides it will just try to declare on Japan on the first impulse, if Japan doesn't jump first. Of course Japan knows the US has to be close, after the successful DOW on the European allies. In the RTB phase, Eisenhower lands in the UK along with a division. A small fleet, including a CV (4) and a CV (1) set up shop in Scapa. Roosevelt promises that this is only the beginning of a much larger American presence to come. Production jumped up this year, with new gearing levels for everyone. Germany, 40 - Kesselring, 3 pilots, Seylitz, Lnd (4), Lnd (3), 3 Ftr (2), 2 subs, arm, mech, 2 inf Italy, 14 - 2 pilots, BB repair, Lnd (4), 2 Terr Japan, 21 - 2 pilots, 2 cps, Nav (4), Ftr (3), 2 CVP (1), Inf, Amph CW, 25 - 2 pilots, 2 cps, 3 CVP (1), trans, amph, CV, CA, arm, inf USA, 40 - 2 pilots, nav (3), Ftr (2), 2 cvp (1), 3 CV, Bradley, Mech, Inf, Mot, Mar div USSR, 26 - 2 pilots, Lnd (4), Ftr (2), Rokossovsky, Inf, Inf, Mil Oh hey... if you break down a unit but haven't separated the divisions yet, it gives you a step before reins. So here's a screenshot of the full reins for the axis: [image]local://upfiles/47374/85BDF863380B49BD8BF75185111EAA35.jpg[/image]
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