paulderynck -> RE: Partisans (1/15/2014 10:48:38 PM)
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I loaded your game. You have a couple choices. You can check beforehand whether there's a viable hex for a partisan and go ahead with the game's partisan roll in that case. But FREX with Russia where there's no hex it can be placed on, set the roll to 100 and no partisan will appear. Alternatively, change every partisan roll to 100 and none will be generated. When I tested this, I just chose the biggest possible number in the hopes it would prevent a partisan from coming on. You might check the players manual to see what the die roll ranges are, but it can get pretty complex with garrison values and other partisans already in play.
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