TDeacon -> Can elements withdraw from a map? (1/16/2014 11:01:01 PM)
|
The last game in this series I purchased was Close Combat Wacht am Rhein. In WaR, it appears to be impossible to withdraw from a map once a battle has begun, unlike in earlier games such as Close Combat III (Russian Front). Thus, in WaR, you are forced to fight until defeated, or until the overall time limit expires. IMHO, this is a major issue which detracts from campaign realism, in that it makes it difficult to conduct a delaying action. Do recent games in the CC series still exhibit this issue? Thanks in advance, MH
|
|
|
|