Red Storm 2 remake (Full Version)

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Plodder -> Red Storm 2 remake (1/18/2014 6:46:16 AM)

Here's my remake of Red Storm 2 which is used in the Tutorial and Blackhorse scenarios. As you can see I've included the highway, which has a purely visual effect only.It will still act as a normal road.

Overview:
[image]http://imageshack.com/a/img89/8502/zdki.png[/image]

at 100% zoom:
[image]http://imageshack.com/a/img202/250/r7xa.png[/image]

in game shot:
[image]http://imageshack.com/a/img854/2700/kbnd.png[/image]

You can download it here:

https://www.mediafire.com/?t3gljsi1w71bw4k

Any suggestions to improve it are most welcome. [:)]




Mad Russian -> RE: Red Storm 2 remake (1/18/2014 1:07:48 PM)

Looks really good Plodder!!

Good Hunting.

MR




CapnDarwin -> RE: Red Storm 2 remake (1/18/2014 2:14:35 PM)

Awesome map!!!




CiniKo -> RE: Red Storm 2 remake (1/18/2014 3:29:26 PM)

WOW!...best map ever!!...PLEASE make it all!![&o][&o][&o]

Wonderful with road names (in addition to village names), to match the briefing, and to make defining and memorizing your own plans easier.





JohnO -> RE: Red Storm 2 remake (1/18/2014 3:49:54 PM)

I like the map as well, especially the way the elevations show on the map.




CapnDarwin -> RE: Red Storm 2 remake (1/18/2014 4:10:38 PM)

Plodder,

How long did it take to do the map? Only minor issue I see is the white roads clash a bit with the town names. Maybe a light gray road or a more pronounced black outline on the letters plus the shadow.




rooivalk -> RE: Red Storm 2 remake (1/18/2014 6:31:39 PM)

That has really caught my attention, great map, cant wait to try it Plodder




Plodder -> RE: Red Storm 2 remake (1/18/2014 7:29:32 PM)


quote:

ORIGINAL: Capn Darwin

Plodder,

How long did it take to do the map? Only minor issue I see is the white roads clash a bit with the town names. Maybe a light gray road or a more pronounced black outline on the letters plus the shadow.


It's taken me about a week to make as I've had a lot of trial and error with different techniques. I copied Jamm's technique of outlining each contour level in a 1px black line, for example, which accompanied with a drop shadow, really makes them pop. I've just started on Red Storm 1(A Time To Dance)and it should go a lot quicker. The slowest part is copying,pasting and adjusting the fields. I use screen shots from Google Earth and where possible, the fields you see are the actual fields from their real-world locations, but at a different scale.

How's this for the roads:

[image]http://imageshack.com/a/img191/8375/aakg.png[/image]




CapnDarwin -> RE: Red Storm 2 remake (1/18/2014 7:34:59 PM)

I like the gray roads. Does make reading the names easier and the road is a bit less bright against the rest of the map. The fields are excellent.

Thanks for the info.




Plodder -> RE: Red Storm 2 remake (1/18/2014 8:13:11 PM)

I've updated to include the road colour adjustment. The link is the same..




jack54 -> RE: Red Storm 2 remake (1/18/2014 8:28:52 PM)

Absolutely awesome work Plodder... I love the way the elevations seem jump out of the map! I often take casualties not realizing I've moved onto higher terrain.

Good Stuff![:)]




Jamm -> RE: Red Storm 2 remake (1/18/2014 9:46:27 PM)

Looks good, I like the fields as well.




Mad Russian -> RE: Red Storm 2 remake (1/18/2014 11:04:58 PM)

That's a great looking map all around. [&o]

Good Hunting.

MR




Noypi53 -> RE: Red Storm 2 remake (1/19/2014 8:15:36 AM)

Great map!

How do you install the map? Sorry for the question as I'm new to the game.

Keep up the great work!




Plodder -> RE: Red Storm 2 remake (1/19/2014 10:50:10 AM)


quote:

ORIGINAL: Jamm

Looks good, I like the fields as well.


Thanks mate. It's your maps that inspired me to have a go in the first place.




Plodder -> RE: Red Storm 2 remake (1/19/2014 10:54:15 AM)


quote:

ORIGINAL: Noypi53

Great map!

How do you install the map? Sorry for the question as I'm new to the game.

Keep up the great work!

Extract the zip to the modules/ FPRS/ maps folder In the game installation folder. You might want to back up the original file first.




Noypi53 -> RE: Red Storm 2 remake (1/21/2014 8:20:53 AM)

quote:

ORIGINAL: The Plodder

Extract the zip to the modules/ FPRS/ maps folder In the game installation folder. You might want to back up the original file first.


Thanks for the tip! Just installed it & looks great in the game.




HeinzHarald -> RE: Red Storm 2 remake (1/21/2014 9:02:21 PM)

Looks absolutely awesome. I think it would enhance the game quite a bit if all maps looked like this.




cbelva -> RE: Red Storm 2 remake (1/22/2014 3:14:42 PM)

Hey Plodder,

I was wondering what program you used to make your map, if you don't mind sharing that info with us.




pekische -> RE: Red Storm 2 remake (1/22/2014 4:34:09 PM)

Plodder, are you planing to mod other maps?




Plodder -> RE: Red Storm 2 remake (1/22/2014 5:54:52 PM)


quote:

ORIGINAL: cbelva

Hey Plodder,

I was wondering what program you used to make your map, if you don't mind sharing that info with us.


Not at all. I use Paint Shop Pro 8. It's old, but it does everything I want to do.


quote:

ORIGINAL: pekische

Plodder, are you planing to mod other maps?


Yes,I'm currently working on the Red Storm 1 map. I'm currently working my way through the trees.

[image]local://upfiles/9611/A4B81668BFED467E835CCCC9BDFEBD85.jpg[/image]




CiniKo -> RE: Red Storm 2 remake (1/22/2014 6:35:18 PM)

Oleeeee!!!...cant wait![&o][&o][&o]




Cataphract88 -> RE: Red Storm 2 remake (1/22/2014 8:25:10 PM)

Nice one! [:)][:)][:)]




z1812 -> RE: Red Storm 2 remake (1/22/2014 8:30:20 PM)

Very nice map design Plodder.




parmenio -> RE: Red Storm 2 remake (1/24/2014 6:31:59 AM)


quote:

ORIGINAL: jack54

Absolutely awesome work Plodder... I love the way the elevations seem jump out of the map!


+1

I'm constantly moving the mouse around to check elevation. I love the way I can glance at this map and "see" the ground.




Panzer_Leader -> RE: Red Storm 2 remake (1/24/2014 8:02:36 PM)

I haven't bought the game yet but have been seriously considering it as I get familiar with the game engine using the demo. For me, visualising elevation from the default maps has been difficult, which is frustrating given the critical importance of terrain in combat, but these maps make that much simpler. Once I purchase the game I look forward to downloading and using.




Mad Russian -> RE: Red Storm 2 remake (1/25/2014 10:23:23 PM)

The default maps have several features built into them to help with visual elevation determination.

The fields are only at the bottom 2 elevations. You see clear terrain hexes above that at the higher elevations. Each elevation change with trees is shown with the trees leaving the elevation change unobstructed.

I know those don't do the same things that Plodders maps do but those tips may help you.

Good Hunting.

MR




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