engineer -> RE: Japanese air production (4/21/2014 8:58:38 PM)
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I've most recently been playing CHS so please treat these answers in the context of that mod. 1) The 320 Frank factory starts with zero capacity so you need to invest 1000 supply points per plane of production to bring up that factory. 2) The Frank uses the advanced Nakajima engine and there is not a way to accelerate the engine introduction so even if you bring up the Frank factory, you can only advance the Frank intro to the point that the engine becomes available. (Tocaff is right about the research/production factory point, I presume you're talking about using "production" of accelerate aircraft model introduction.) 3) If you want to get at the factory earlier, the factories lose about 30% to 40% of their capacity when you change the airframe. So you could change the factory from Frank to, say, a Tojo and get production earlier, but only by dropping the capacity to 200-240 planes/month. 4) Strategic Bombing: If the Americans embark on an anti-Airframe campaign, this is the first factory on their target list since it will likely be the biggest aircraft factory in the Empire. The Allies will have a harder time smashing a bunch of smaller factories than a few big factories, but that thread runs into building robustness into the Japanese production system.
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