Josh -> RE: V1 rockets (2/7/2014 8:50:25 AM)
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Like Jeff says, supply should flow automagically and please do include an HQ with your invading forces (that is don't leave that one at home if you find out your amphibious force is too large for your cargoships). The moment you see your troops ashore with a red button (meaning no supply) you know you have done something wrong somewhere. Remember what I said about having an (S-)HQ in a port? If that HQ has cargoships in it than it is possible to send supply to another HQ located in a port via strategic transport. Just like you would move an unit from port to port with the strategic transport using your cargoships capacity, you can also send supply from port to port. Only to HQ's though, it doesn't work if you send it directly to an unit. On cargoships; every ship has a carrying capacity, just like trucks and halftracks or even tanks (tankriders). You'll find out that the "bigger" your unit the more cargoships you'll need to transport it, especially tanks and artillery need lots of cargospace, because they are so big. But no matter *how many* cargoships you put in that amphibious fleet, it won't hold more than 6 subunits (6 I think, might be 7 or so) Even if you have 50 cargoships in your cargoship unit it won't hold more than that 6 or 7 subunits. So better split that into 4 or 5 cargoship units, 10 or 12 cargoships will hold just about anything. Bloated HQ's with lots of supply and staff and what not are sometimes so big they need a special cargoship unit, a cargoship deluxe so to speak [;)]
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