RufusTFirefly -> RE: Any one here? (2/1/2014 9:15:05 AM)
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quote:
ORIGINAL: hatemf90 Ok so I could setup Drop box or maybe some one else with all the emails should so it would be quicker. Are we going to play with any house rules? I would just like to make one: each player has 1 day(24 hours) to play his turn with maximum of 5 days to do a full turn (all nations played), if it takes more than that the player holding it back is skipped for a turn and subbed by some one else. What do you think? In case we accept this I am out! I am working. I have friends. And my wife works in another town, 400 miles away, so we can meet only on weekends. You should have said first that this is a house rule you want here. Then I would not have signed in. Dont start a six player game and expect a full turn to run within five days. Look at the time it takes to get all players choose sides. By the way, turn cannt be done by someone else without giving him the PW. But I wont do that. Do I know whether coalition will last during whole game? At testgame 4 (version 200L) I had ben allied with Ironduke, that is an alliance between Axis and France/GB. As he is very successful and is going to be the most powerful one in this game, I already told him I would cancel the alliance and attack. If he would know my PW I am sure he would not spy after we have canceled the alliance. But he would have known where my units are, how strong they are ... if he had played a turn for me when we had been allies. Look for a three- or four-player game with players participation who are all retired, if you cannt wait for a turn to complete. But please tell this when you look for participants, not just at game start.
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