jdkbph -> RE: If Dev Expand Game (1/26/2014 3:05:35 PM)
|
I think I know what he's driving at but, if I'm right, it has nothing to do with hexes. From a presentation perspective, the main difference between WITP:AE and CMANO is that while they both use stylized icons for units, CMANO uses a photo-realistic world map while WITP:AE uses a drawn map. In WITP:AE the icons and the map "fit" together without jarring the senses. In CMANO the difference between the two is quite pronounced... the icons look like the don't belong, as he said. This is really only apparent on land (hence the singling out of land units in the OP's complaint) as the ocean is typically a uniform blue color. I think... JD PS, this doesn't bother me at all.
|
|
|
|