[0.7.14] Ranger program has descrepancy between "Info" and "Post Mission" screens (Full Version)

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stilicho410 -> [0.7.14] Ranger program has descrepancy between "Info" and "Post Mission" screens (1/26/2014 7:19:10 PM)

The "Info" screen for a Ranger mission shows a projected Reliability Improvement for a successful mission of 1-2% for the probe, 2-5% for the booster. (See image in this post.)

The "Mission Results" screen I executed a successful mission shows a much smaller range, 0.1 - 0.1% for the probe, 0.2 - 0.4% for the booster.
(See image in the next post.)
The reliability increase awarded for the probe was even lower than the range, 0.084%.

As I proposed in this thread I think a reliability increase in whole numbers for successful missions is better for game play and historically. These values were actually in place back around build 0.7.4, then drastically scaled back in later builds.

I've noticed similar round numbers in the info screens for Gemini, Apollo, and other Lunar missions, but I haven't got far enough in 0.7.14 to compare them with post mission results yet.



[image]local://upfiles/41802/78476306C5D645DBAEA6EC372E940E0A.jpg[/image]




stilicho410 -> RE: [0.7.14] Ranger program has descrepancy between "Info" and "Post Mission" screens (1/26/2014 7:20:14 PM)

Image of Ranger post mission results, with much lower reliability gains than indicated in the Info screen above.



[image]local://upfiles/41802/F04A46D2F83C488A896B8681DFBF1A64.jpg[/image]




CowboyRonin -> RE: [0.7.14] Ranger program has descrepancy between "Info" and "Post Mission" screens (1/27/2014 12:12:13 AM)

Many of the missions had the upgrade values increased dramatically in the next release. Please take a look at this again after that release. In terms of whole numbers versus fractions, that's WAD. The program looks at the difference between the current reliability and the maximum reliability and includes that in the calculation of how large the actual upgrades.




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