berto -> RE: Post interface suggestions here (1/31/2014 7:48:27 PM)
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slowAnimation=Y/N. Already have that option, but beyond that, I'd like the capability to slow things down even more than the default. For example, animationSpeed=#, where # is some number from 0 (no slowdown, effectively slowAnimation=N) to 10 (or 100%), where the max is really, really slow. Or better, specify that slowdown in seconds or fractions of a second, so I can fine tune the animations precisely as slow or fast as I want. For enemy movement (in any game-play mode), the ability to optionally specify not just slow animation, but single-stepping through the enemy movement, one unit movement (beginning to end) per step. (Sure, seeing the enemy movement play out non-stop, one unit immediately after another, adds to FOW. Still, I tend not to like it. Stuff flies by so fast that I often can't process it, especially on large maps, where movements jump around all over the place.) Hot key as much as possible, letters, but also Ctrl- & Alt- combos. Everything in the Control Panel should have a hot key alternative. Hot key menu items, as many as possible, too. Document in-game -- via tooltips? in the Main Menu? in the Information Panel? -- every hot key alternative. I shouldn't have to reference a help file, when instead I could just see a hot key hint right there, in-game, as I hover the mouse over a Control Panel button, for example. Don't center on-screen the combat reports and other reports, where typically the reports obscure the action or area of attention. Instead, display off to the side or (lower left?) corner. Or better, make them moveable with click-and-drag. A Jump Map overlaying the main map, with a J hot key to summon the Jump Map. Then ditch the Microview Panel, and devote that space to expanding the Control Panel, else add something else really useful in that freed-up space. The ability to scroll the map in the Windows-standard fashion of moving the cursor anywhere along window's edge, not just at the corners and a few designated spots.
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