bo -> RE: Took the plunge and bought MWIF (2/1/2014 3:16:05 AM)
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ORIGINAL: Shellshock quote:
ORIGINAL: dougo33 If anyone is on the fence about weather to spend the money for the books - I say do it and you will not be disappointed. I was a bit on the fence due to the current lack of an AI. I haven't played a war game with just me as the opponent since I got my first computer in 1992. It's funny though, how quickly all the old solitaire gaming habits came bubbling back to the surface. Just play both sides to the best of your ability and it's still entertaining. Mistakes and errors you can exploit for both sides will always crop up no matter how hard you try to anticipate them, so it keeps you engaged. Still hoping for an AI opponent, but getting enjoyment out of it all the same. Hi dougo33 and Shellshock I realize you were concerned when you put out that kind of money for a computer war game, if I wasn't a beta tester and knew nothing about the game except for the posts I would have been very leery thanks to the bugs and problems that have been posted by players who purchased the game before you did. The only real problem I see right now is net play, so if that is not a major issue you will be fine. The books are trully awsome IMO, hope you are enjoying them. Steve is contracted to do an AI for Matrix and he will do so and in my opinion a very good one. With some 73,000 hexes to deal with it could be a formidable job. I am an AI person through and through I think everyone that has been here for while knows that. I think a good AI for Barbarossa and Guadalcanal is very doable because of the size of the maps and units involved, the half maps of Day of infamy and Facist tide which will most likely will be incorporated into the game this year might be a little more difficult, and Global war well only Steve can answer that one. The game is very playable in solo version IMHO, I like it because everytime I retest a scenario there is almost always a different outcome in attacks but not the final outcome, the defeat of France. The other day I invaded France again for the 50th time [:(] in the Facist Tide scenario which I work on along with Guadalcanal. By the 3rd German impulse in the May\June 1940 turn I was at the gates of Paris and I attacked the city at 5 to 1 odds and a hex near Paris at 5 to 1 odds normally a done deal but in a rare roll in both attacks the die turned out to be a 1 on the die. That die roll stopped me dead in my tracks [pun tank tracks] 1 on the die roll at 5 to 1 odds caused me to destroy one of my units in each attack and disorganized the rest, worse yet the French units suffered nothing they did not have to retreat nor were they disorganized. Now a die roll of 1 is kind of rare but it happened I did not have enough reorganizing points in my Hq units to do a thing about reorganizing the 10 units that were disorganized, It actually ticked me off as I never like to be slowed down in my attacks [I know just a game [:@]] It never happened before and it set me back at least for the rest of that turn, and gave the French a little respite for a couple of impulses. Bo
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