Judgementday -> Initative and Build Placement (2/2/2014 4:25:28 PM)
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Hellcat and I have been running a Net Play Global War and encountered new issues with turn end/start. (1) Axis are getting to move first even though they lose the roll and do not choose to reroll. I am guessing this is due to them having the initiative. Rather than taking into account the roll itself. (2) Unit Placement of re-enforcements is skipping major powers and appears to be delaying them. (3) It appears that some of the Russian 1st build fleet is sometimes missing from the production spiral. Loving the Game, looking forward to getting the bugs worked out.
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