zouave -> Finally found the right word: Narrative (2/13/2014 11:11:12 PM)
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I've played three scenarios so far, and it finally dawned on me what it is about this game that separates it from other computer wargames I've played: each scenario creates its own narrative. Case in point: my last scenario, Ramushevo Corridor, started off with my T-34s proving they had the worst gunners on the Eastern Front. For several straight turns they could not land a hit. But the funny thing was, neither could the German tanks or the AT gun. The German squads in the center quickly knocked out my armored car, and made for the exit hexes. I advanced on a single SS squad in a wooden building in the northeast and then saw two entire stacks wiped out one by one in melee by those fantatics. What's worse, one of my squads dropped an AT rifle, and the SS squad picked it up and knoked out one of my T-34s with a lucky shot. I began to think there was no way I could win by elminating the 6 squads needed for victory, but then another T-34 showed up who had much better aim. I was able to killl the two German tanks. And remember that T-34 killed by the SS fanatics? Well, the crew survived, and tormented that squad by hunkering down next to them and, against all odds, surviving multiple attacks. The diversion allowed another stack to move up and finally kill the SSers. Then I raced a Soviet leader whose own squads had been killed south to pick up two cowering and shaken squads that had been sitting out most of the firefight. He moved this rallied group up towards the action, and by the last turn I had somehow managed to get my 6th squad kill (helped by a panicked move by one half squad out of cover and right into my opp fire). Great, great stuff!
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