Leadership modifiers??? (Full Version)

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treespider -> Leadership modifiers??? (2/17/2014 7:52:26 PM)

Yes I've been away for awhile and haven't had a lot of free time for the game...so over the long snowy weekend with a holiday to boot I decided to run some tests to reacquaint myself with the systems in preparation for implementing some significant changes for my China mod.

To conduct the tests I am using a heavily modded sandbox.

In this particular test using 1.7.11.23u I have placed a test Chinese unit (loc 7880) with 100 squads and 100 support into hex 168,187 a single hex jungle island. The unit is given 99 morale, 99 exp and 99 readiness for its location. Has 750 supply and the base has 1000 supply. A leader (20400) with 99 in all his attributes is assigned. I give the unit the order to Deliberate Attack.


An unmodified Japanese brigade has been co located in the hex and has orders to defend.

In test after test the attacker continues to receive the "Attacker: leaders(-)" notification.

I know I've been away for awhile...so what am I overlooking?


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Ground combat at Tubuai (168,187)

Allied Deliberate attack

Attacking force 2700 troops, 0 guns, 0 vehicles, Assault Value = 101

Defending force 6239 troops, 50 guns, 11 vehicles, Assault Value = 178

Allied adjusted assault: 23

Japanese adjusted defense: 377

Allied assault odds: 1 to 16

Combat modifiers
Defender: terrain(+), leaders(+), preparation(-)
Attacker: leaders(-)

Japanese ground losses:
98 casualties reported
Squads: 0 destroyed, 11 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
338 casualties reported
Squads: 1 destroyed, 49 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
Test Chinese Corps

Defending units:
1st Ind.Mixed Brigade





Captain Cruft -> RE: Leadership modifiers??? (2/17/2014 8:02:15 PM)

Yes it would be nice to know what determines the + or - given to leaders in ground combat. Even in vague terms.




treespider -> RE: Leadership modifiers??? (2/17/2014 8:05:25 PM)

I don't really care what determines the (+) or the minus (-) I just want to make sure it is WAD. I presumed with a 'maxed out' unit I would see fewer (-) and more (+)...




treespider -> RE: Leadership modifiers??? (2/17/2014 8:29:19 PM)

Nevermind...ran some more tests and appears I hit an anomaly with the first few runs... the last several tests have produced more (+) or blanks than (-).




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