Dimitris -> RE: Air refueling vs RTB (2/22/2014 6:55:46 PM)
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1. On air superiority missions & loadouts, the priority is to shoot with long-range weapons and then disengage ASAP. Air superiority is usually a battle of attrition, and you want to preserve your fighters more than to go all fangs-out in a furball. If the mission was intercept, it is likely the AI would press on even when down to guns (because in this case there is likely something high-value at stake, something worth sacrificing your fighters for). That said, you can force your fighters to press on even when down to harsh language, by setting the "RTB when Winchester" doctrine setting to NO. 2. As you noted, you control this via doctrine-ROE. The real beauty of this system is when you apply these settings on groups or missions, and afterwards all units being transferred in and out of a group or mission automatically inherit those settings. So e.g. specifying that an outgoing massive strike will use your orbiting tankers but the standing CAP will not, takes far fewer clicks than otherwise necessary.
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