Rosseau -> RE: Simple Mod? (2/28/2014 9:00:38 PM)
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It's a bit more involved than that. The way I manipulate money, supplies, more units, is via events. For example, I save the original Event file 1861 April Campaign. Then I change some data in my modded file to give USA more stuff. So basically, I am keeping the CMN event, but adding the Actions I want to happen. There are better ways, I am sure. ORIGINAL FILE, FROM TOP: SelectFaction = CMN SelectRegion = $Prince_George_MD SelectFaction = CMN SelectRegion = $Prince_George_MD StartEvent = evt_nam_CMN_InitialDefensesCapitals1861|1|2|evt_txt_CMN_InitialDefensesCapitals1861|Opt-Img_Arsenal6|$Prince_George_MD|109 Conditions MinDate = 1861/04/01 Actions EndEvent MY MODDED TEXT: SelectFaction = CMN SelectRegion = $Prince_George_MD SelectFaction = CMN SelectRegion = $Prince_George_MD StartEvent = evt_nam_CMN_InitialDefensesCapitals1861|1|2|evt_txt_CMN_InitialDefensesCapitals1861|Opt-Img_Arsenal6|$Prince_George_MD|109 Conditions MinDate = 1861/04/01 Actions SelectFaction = USA ChangeWSUPool = 550 ChangeConscriptPool = 330 ChangeLoyaltyFac = 15 ChangeFacMorale = 10 ChangeRailPool = 300 ChangeMoneyPool = 575 EndEvent
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