Spacecadet -> RE: Things I would like to see in Universe (3/10/2014 10:18:47 PM)
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ORIGINAL: jamthree Stuff that would be nice to see in Universe, please add your comments. [request/bug] Fleets not set to auto need to stop acting as if auto is on, this is beyond annoying I really want to be able to tell a fleet/ships to do nothing and not have them run and get themselves killed when their auto is off and my attention is elsewhere. If you have the individual Fleet auto turned off they should only respond to their defensive stance (Engage System targets, Nearby targets, etc.) You may need to turn off the auto option of each ship in that particular Fleet as well, I don't recall. quote:
[request] Fleet formations. [request]Get rid of luxury extractors, gas and mining should pick them up, they add nothing to the game and make it ridiculous to micro station building. I can't think of anything that is more superfluous and unnecessary to the game as luxury extractors. [request] give us a "state miner" ship type so we can use the manual mining process without designing a ship that has unnecessary requirements [bug]All stations but spaceports should require at least one cargo, for instance research stations, without the cargo they get in a perpetual fuel need and can't retrofit Hmmm, I thought this was the case already. quote:
[request] be able to change the names of planets/systems/ships You can already do this, I've done it in my current game. For planets, you can do it in the Colony screen when the planet is selected (bottom right area). For ships, you can do it in the Ships screen, same bottom right area when ship is highlighted. quote:
[request/bug] Exploration ships on manual set to explore a system should explore all asteroids or a new option should be added "explore system and asteroids", why auto does this and manual doesn't is strange. [request} when clicking on a star/black hole/gas point it should tell you the % explored and if there are any space creatures from you last view of the system [request] A checkbox on the race pick yours and the table view for opponents) part of game setup "use lore system" have pre-designed systems for each of the races, i.e. Sol for Terrans [modding] Put a viewer in the game off the main menu where you can see shipsets, add the ability on game setup to select a shipset for yourself and opponents. [gameplay] Add a "passenger" ship and make agents travel to destinations, i.e. if you can't make it to a pirate base you can't steal tech from them, you could take this in all sorts of directions as well, ways to shoot them down etc, some diplo actions could require the agent to travel to that factions territory (like make alliance) [gameplay] make exploration a little more star treky, make exploration ships require alot more components (science stations, etc), and give them a procedural encounter table so interesting stuff is always happening as you explore, these ships could also ferry agents, like escorting a diplomat [DLC] contract an artist, finish up fleshing out the pictures for each of the races agents, well pay for it
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