are there any tools to help a player visually see where his supply should be the next turn? (Full Version)

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Freedom205 -> are there any tools to help a player visually see where his supply should be the next turn? (3/14/2014 10:34:57 PM)

I am having ahard time keeping my forward units supplied in the opening offensive and wonder if there is a tool I am missing the helps a player visualize where his HQs need to be to be within railhead range. The blue border on the actual combat unit helps for being close enough to the HQ, but I need the HQ to stay in supply also.

thanks




swkuh -> RE: are there any tools to help a player visually see where his supply should be the next turn? (3/14/2014 11:43:57 PM)

Must say your question intrigued me. Don't know easy method to judge supply, except maybe isolated units show "red" borders.

I judge supply connections by how far the HQ & units are from an "active" train line. Active means unbroken connection back to a supply base. Use the "see train line" button to see this. Then eyeball the hexes from the closest active train hex. The closer the better. Your unit supply status is seen from the unit box when you cursor the unit. HQ often shows no fuel, etc. because all fuel has been passed forward to controlled units.

Best tactic is to ensure HQs have a clear track back to an active rail line. Presumably, shorter the better. Keep controlled units no more than 5 hexes from their HQs.




Faucheur -> RE: are there any tools to help a player visually see where his supply should be the next turn? (3/15/2014 8:55:14 AM)

Maybe you can use the "shift z" hotkey. It draws lines from the selected unit to its HQ (in orange for a subordinate unit to the HQ, and blue from the HQ to its subordinates).




heliodorus04 -> RE: are there any tools to help a player visually see where his supply should be the next turn? (3/16/2014 4:29:21 PM)

From your lips to god's ears...
(and something that color-blind people can see!)




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