Kent Pfeiffer -> (3/6/2003 10:30:57 PM)
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[QUOTE]Originally posted by Joe 98 [B]The mention of dice is interesting. The 6 sided virtual dice is a throw back to the old board games of yore. Now that we have computer games, the dice should be 10 sided, or 20 sided or 100 sided.... And rather than 3 steps, how about units that have 20 steps... I have the view that we must take advantage of computing power to make better games.[/B][/QUOTE] This logic has resulted in one bad computer wargame after another over the years. If you want a game like that I suggest you try HPS''s Panzer Campaigns. It's exactly as you describe except units have as many as 600 steps, aka individual men. Board wargames use the the mechanisms they do for one simple reason, they work. There is nothing wrong with translating them to a computer game. When I bought TAO (six years ago!) I had the same reaction you did. I didn't like the "throw back" appearance of the 3 steps and, especially, the dice. However, I quickly realized this was the best operational scale computer wargame ever made and was close to perfect.
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