Help with sub captain taking initiative (Full Version)

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chrisol -> Help with sub captain taking initiative (4/20/2014 6:11:21 PM)

Hi,

I've got a question relating to the Red Episode: Boomer at Sea and the K441 sub captain taking too much initiative for my liking.

The initial issue I had was when an unknown goblin contact was made, he took it into his head to go deep and steer off course - which would have been fine except for the minefield (!). That was sorted out by changing the doctrine automatic evasion to "no".

The current issue is that (even though I've turned "engage opportunity targets" to "no") when I mark the goblin contact as hostile, the K441 responds by automatically sending a starfish torpedo after it.

Can't quite understand (a) why, and (b) how do I stop it doing this ?

Many thanks for your help

Chris

(I do feel I am getting more of a hang of this though and am thoroughly enjoying learning!)




mcp5500 -> RE: Help with sub captain taking initiative (4/20/2014 7:26:40 PM)

In the attack options there is a option for No AI Attack. That will stop him from firing.




chrisol -> RE: Help with sub captain taking initiative (4/20/2014 7:40:34 PM)

Thanks, that sounds useful and I'll give it a go. Sounds like it might be side (rather than unit) specific though and stop my ASW air patrol firing at the sub. i'll have a look...

Thanks
Chris




mcp5500 -> RE: Help with sub captain taking initiative (4/20/2014 7:50:28 PM)

It's for individual units




chrisol -> RE: Help with sub captain taking initiative (4/20/2014 7:52:31 PM)

Perfect ! Thanks for your help... Now i can keep my missile subs suitably stealthy !

Chris




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